Pages that link to "Property:P114"
The following pages link to editor name string (P114):
Displayed 50 items.
- Interview with Dene Grigar (Q5410) (← links)
- Video Games as Unnatural Narratives (Q5412) (← links)
- Conditions of Presence: Topological Complementarities in The Silent History (Q5414) (← links)
- French Literary Theory Today (Q5415) (← links)
- The Reality Effect (Q5416) (← links)
- The Author as Producer (Q5417) (← links)
- The Edinburgh Companion to Contemporary Narrative Theories (Q5432) (← links)
- Aesthetics, Method, and Epistemology (Q5437) (← links)
- OEI #80–81: The zero alternative: Ernesto de Sousa and some other aesthetic operators in Portuguese art and poetry from the 1960s onwards (Q5523) (← links)
- Critical Terms for Media Studies (Q5535) (← links)
- Memory (Q5552) (← links)
- The Exquisite Corpse: Chance and Collaboration in Surrealism’s Parlor Game (Q5562) (← links)
- Understanding Contemporary American Literature (Q5574) (← links)
- Digital Culture, Play, and Identity: A World of Warcraft® Reader (Q5620) (← links)
- The Twentieth Century Performance Reader (Q5629) (← links)
- Routledge Encyclopedia of Narrative Theory (Q5655) (← links)
- Disrupting the Digital humanities (Q5933) (← links)
- Explorations in Critical Discourse and New Media Studies: Essays in Honour of Rotimi Taiwo (Q5953) (← links)
- Post-Digital : Dialogues and Debates from electronic book review volume 1 (Q6074) (← links)
- Online Literature in China: Present Situation and Theoretical Reflections (Q6084) (← links)
- Taper #5: Pent Up (Q6101) (← links)
- The New River (Fall 2018) (Q6102) (← links)
- The New River (Spring 2018) (Q6104) (← links)
- The New River (Fall 2017) (Q6106) (← links)
- Media Archeaology: Approaches, Applications, and Implications (Q6113) (← links)
- The Preservation of Complex Objects, Volume 2: Software Art (Q6269) (← links)
- “Textual variability in new media poetry”, in Multiformalisms: Postmodern Poetics of Form pp. 485-516 (Q6485) (← links)
- "Do you want to hear about it?' Exploring possible worlds in Michael Joyce's hyperfiction, afternoon, a story" (Q6503) (← links)
- Contemporary Stylistics (Q6504) (← links)
- Narrative Beginnings: Theories and Practices (Q6506) (← links)
- “Where to begin? Multiple narrative paths in web fiction” (Q6507) (← links)
- Metalepsis in Popular Culture (Q6510) (← links)
- Metareference across Media: Theory and Case Studies (Q6512) (← links)
- Videogames and Art (Q6520) (← links)
- Will Computer Games Ever Be a Legitimate Art Form? (Q6521) (← links)
- A learning support environment: the Hitch- Hiker’s Guide (Q6560) (← links)
- "Lost in hyperspace": cognitive mapping and navigation in a hypertext environment (Q6562) (← links)
- Lost in hypertext? Autorkonzepte und neue Medien (Q6574) (← links)
- Video Games as Literary Devices (Q6580) (← links)
- Modernist at best: poeticity and tradition in hyperpoetry (Q6588) (← links)
- Contexts, Intertexts, and Hypertexts (Q6594) (← links)
- Designing Hypermedia for Learning (Q6599) (← links)
- Artists Re:Thinking Games (Q6601) (← links)
- About the Journey, Not the Destination: Slow Gaming and an Interview with Bill Viola (Q6605) (← links)
- The Future of the Page (Q6608) (← links)
- Text und Kritik (152 Digitale Literatur) (Q6609) (← links)
- From Parasitism to Institutionalism: Risks and Tactics for Game-Based Art (Q6611) (← links)
- Literacy Online: The Promise (and Peril) of Reading (and Writing) with Computers (Q6619) (← links)
- Auctor Ludens: Essays on Play in Literature (Q6652) (← links)
- The Visual Music Imaginary of 88 Constellations for Wittgenstein: Exploring Philosophical Concepts through Digital Rhetoric (Q6672) (← links)