Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives (Q2511)
a work by Daniel Punday
Language | Label | Description | Also known as |
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English | Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives |
a work by Daniel Punday |
Statements
2004
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