Pages that link to "Item:Q53"
The following pages link to panel discussion (Q53):
Displayed 50 items.
- Main Page (← links | edit)
- Taroko Gorge Remixed: Repetition and Difference in Machine Texts (Q3132) (← links)
- Cicatrix: Pain, Sex, and Dying in E-Literature (Q3133) (← links)
- Vectors, Scalar, and Magic: Emerging Platforms for E-lit Scholarship (Q3134) (← links)
- Alternative Avenues in Digital Poetics and Post-Literary Studies (Q3135) (← links)
- Electronic Literature: Linking Database Projects (Q3143) (← links)
- Semiotic Cross Analyses of Digital Poetry (Q3145) (← links)
- Open Discussion Session on the Future of ELO (Q3146) (← links)
- Beyond Literary? (Q3184) (← links)
- Process-Intensive Literature (Q3645) (← links)
- International Electronic LIterature (Q3646) (← links)
- Electronic Literature in the 21st Century (Q3648) (← links)
- Ergodic Characters (Q3674) (← links)
- Hypermedia, Eternal Life, and The Impermanence Agent (Q3676) (← links)
- The trAce Experience (Q3677) (← links)
- A White Paper of Information (Q3682) (← links)
- Reconsidering the Electronic Literary Artifact: E-Books, Twitterature, and Digitalized Richard Brautigan (Q3799) (← links)
- Electronic Literature Directory 2.0 (Q3801) (← links)
- What Is at Work in a Work of Digital Literature? (Q3804) (← links)
- Geo-locative narratives and e-lit: A Literary Positioning (Q3805) (← links)
- Intersecting Approaches to Electronic Literature: Close-Reading Code, Content, and Cartographies in “William Poundstone’s “Project for the Tachistoscope: [Bottomless Pit]” (Q3811) (← links)
- The State of the Archive: Authors, Scholars, and Curators on Archiving Electronic Literature (Q3812) (← links)
- Cave Writing: Reshaping Writing at Brown (Q3828) (← links)
- Process-Intensive Fiction (Q3829) (← links)
- Speculation: An Alternate Reality Game (Q3842) (← links)
- De quelques fantasmes de la littérature combinatoire (Q3929) (← links)
- Hypertext, narrative, and consciousness (Q3944) (← links)
- Distant Readings of a Field: Using Macroanalytic Digital Research Methods to Data Mine the ELMCIP Knowledge Base (Q4138) (← links)
- Roundtable on remediation of French literature (Q4157) (← links)
- Conduit d'Aération : un projet de recherche et création (Q4158) (← links)
- Débat : « Littérature numérique : chercher le texte ! » (Q4160) (← links)
- Limbo and the Edge of the Literary (Q4167) (← links)
- Digital Games and Electronic Literature: Toward an Intersectional Analysis (Q4168) (← links)
- Blind Spots: The Phantom Pain, The Helen Keller Simulator, and Disability in Games (Q4169) (← links)
- Traduire et préserver des œuvres numériques : Les projets du Laboratoire NT2 : La revue bleuOrange et L’Abécédaire du Web (Q4173) (← links)
- Collaborative Creativity in New Media (roundtable) (Q4428) (← links)
- Troubadours of Information: Aesthetic Experiments in Sonification and Sound Technology (Q4447) (← links)
- Paratext in Wittgenstein's Writings (Q4496) (← links)
- waxweb, dispositif multimodal et transtemporel (Q4533) (← links)
- Roundtable: Chercheur et artiste / artiste et chercheur, de l’art de jongler avec les casquettes (Q4551) (← links)
- Guardians of the Gutenberg Galaxy: a Cultural Analysis of Resistances to Digital Poetries (Q4723) (← links)
- Intermediality and Electronic Literature (Q4770) (← links)
- Beyond the Screens: Transmediality in E-literature (Q4771) (← links)
- Archiving Roundtable (Q4772) (← links)
- Curating and Creating Electronic Works in Arts Contexts (Q4773) (← links)
- CELL ROUNDTABLE - The Consortium for Electronic Literature (Q4774) (← links)
- What Comes After Electronic Literature? (Q4775) (← links)
- Motions in Digital Young Adult Literature (Q4776) (← links)
- Hypermediacy in Garmann's summer (Q4777) (← links)
- The Numberlys: An Interplay Between History, Urban Life and Technology in a Children’s Story App (Q4778) (← links)